What the developer confirms

The official description calls this a stat-based 6v6 game with traits. Public matches award levels and stat points. It does not publish a complete current stat formula or trait probability table.

Spend points for a specific role. Editorial comparison loop · no numerical meta ranking
Editorial comparison loop · no numerical meta rankingGood Games Radar · original editorial diagram · Diagram reference ↗ · View full size ↗

Source: Official game page

Choose the problem to improve

Record one recurring problem: arriving late to a ball, mistiming a contact or struggling with the role your team needs. These problems are not interchangeable. A timing error should be practiced before assuming that more stat points will solve it.

Compare a small allocation

Read the current stat descriptions in your menu. Choose one relevant attribute, record the old value and spend a limited amount. Repeat the same drill under similar conditions. Keep points back until you can explain what changed; do not rely on an unverified reset cost.

Evaluate a trait by its condition

Read when the trait activates, what action it changes and whether that matches your role. Keep an observed benefit separate from a predicted synergy. We do not claim a universally best trait, a hidden roll rate or a mathematically optimal allocation without current evidence.

More guides

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Sources & scope

This article uses the official and individually identified community references linked below. It is not a hands-on review. Screenshots are credited to their original publishers; they are not evidence that we tested these steps. Game details can change after publication.

Sources checked: 21 Oct 2026. Read how we use sources and AI assistance.